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Using Perforce in a Complex Jenkins Pipeline

Hi, I’m Guy ‘RiotSomeOtherGuy’ Kisel, a software engineer at Riot. You might remember me from Running an Automated Test Pipeline for the League Client Update. I work on the Riot Developer Experience team – our responsibilities include providing Jenkins servers and related infrastructure for engineers to use for building, testing, and shipping their software to the millions of players that play League of Legends. We’re sort of like a traditional build team, except that we provide self-service tools for engineers to manage their own builds instead of building their software for them.
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